Growth.Talent
E

CRM Specialist

Electronic Arts (EA) • Redwood City, CA

CRM & LifecyclePlenoOn-siteFull time$85K - $115K
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CRM & LifecycleGaming/Live ServiceOn-site$85K-$115KEnterpriseMID-levelFull-time

The Challenge

EA's entertainment franchises need smarter CRM strategies that respect player trust while driving engagement and monetization. You'll own the bridge between franchise goals and player behavior—translating live service moments, content drops, and progression data into targeted communications that actually land.

Your Mission

First 3 Months
1

Audit existing CRM campaigns across 2-3 franchises; identify segmentation gaps and channel underutilization

2

Own the build and launch of 4-6 campaigns across email, in-game, and push with zero critical QA failures

3

Document and standardize CRM templates and operational workflows to reduce campaign setup time by 20%

4

Partner with analytics team to establish baseline engagement and retention KPIs for your campaign slate

By 6 Months
1

Drive a full franchise CRM roadmap aligned to seasonal content drops, live events, and player lifecycle moments

2

Ship 3+ A/B tests (subject lines, offers, timing, creative) with documented learnings and next-iteration recommendations

3

Achieve 15-25% lift in key engagement or reactivation metrics through targeting and messaging optimization

4

Build cross-functional alignment on player-first CRM principles with brand, product, analytics, and community teams

KPIs You'll Own

Campaign engagement rate

Click-through rate and open rate across email, in-game, and push channels

Retention/reactivation uplift

% of targeted players who return to active play post-campaign vs. control cohort

Monetization conversion

Purchase conversion or ARPU lift attributed to CRM campaigns

Campaign delivery quality

Zero critical QA failures; on-time asset delivery and localization completion

Unsubscribe/churn rate

Track trust metrics to ensure messaging frequency and relevance don't degrade player experience

Tools & Stack

Email platforms (Klaviyo, Braze, Iterable, or proprietary)In-game messaging toolsPush notification platformsExcel/Google SheetsAnalytics/BI dashboards (Tableau, Looker, or proprietary)CRM segmentation toolsCampaign management systemsProject tracking (JIRA, Asana, or similar)

Your Team

Your Manager

CRM or Lifecycle Marketing Director (implied)

Current Team

Cross-functional: analytics, product, brand, creative, community, and production stakeholders

Backfill or expansion role supporting multiple entertainment franchises

The Package

Salary

$85K-$115K base

Remote

On-site, Redwood City, CA

Benefits & Perks

Health, dental, vision coverage
401(k) with employer match
Free EA games and in-game perks
Professional development and learning opportunities
Collaborative, creative workplace culture
Access to cutting-edge gaming and entertainment IP

Company Intelligence

Electronic Arts is one of the world's largest interactive entertainment companies, creating blockbuster franchises like FIFA/FC, The Sims, Apex Legends, and Star Wars titles. The company operates a portfolio of live-service games that generate recurring engagement and revenue from millions of global players. EA prioritizes creativity, diverse perspectives, and player-first design across all teams.

Customers

Millions of global gamers across console, PC, and mobile platforms

Culture

Creative, collaborative, player-obsessed; values new perspectives and cross-functional teamwork

Is This Role For You?

For You If
  • You've got 1-2 years of CRM, lifecycle marketing, or campaign ops experience and understand segmentation and performance metrics
  • You're genuinely curious about gaming and live-service dynamics—how player behavior, content calendars, and progression systems drive CRM relevance
  • You're comfortable owning campaigns from strategy through QA and reporting; you thrive in operational detail and cross-functional coordination
  • You can translate stakeholder goals and player data into clear, actionable CRM strategies and test hypotheses rigorously
Won't Work If
  • You have zero interest in gaming or live-service business models; this role requires deep curiosity about player behavior
  • You prefer pure strategy over execution; this role is 50/50 planning and hands-on campaign delivery
  • You're uncomfortable with frequent stakeholder alignment calls and collaborative decision-making across brand, product, and analytics teams

Interview Process

1

Recruiter screen

Confirm CRM background, gaming interest, and general fit

2

Hiring manager interview

Deep dive on CRM strategy experience, campaign execution examples, and understanding of live-service dynamics

3

Case study or work sample

Likely a real or hypothetical CRM campaign brief; walk through segmentation, messaging, timing, and success metrics

4

Cross-functional panel

Meet with analytics, product, or community stakeholders to assess collaboration and communication skills

Interested in this role?

Apply now and hear back within days, not weeks.

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About CRM & Lifecycle Roles

CRM & lifecycle marketers own the post-acquisition journey. They design onboarding sequences, retention campaigns, win-back flows, and loyalty programs that maximize customer lifetime value.

Email marketingMarketing automationSegmentationCustomer journey mappingA/B testing
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