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Electronic Arts (EA)

Gaming giant acquired by Saudi PIF in 2025, reshaping entertainment at scale.

Early-stageUSA500+ people14.5K employeesFounded 1982PIF-backed24 acquisitionsRedwood City HQ

Founded

1982

Team size

500+

Famous for

What Electronic Arts (EA) is known for

  • Built franchises including The Sims, Battlefield, and FIFA that define consumer gaming globally.
  • Acquired BioWare, Codemasters, and 22 other studios to consolidate IP and development capacity.
  • Transitioned from packaged goods to live-service and subscription models under Game Pass.

For growth marketers

What it's like to work at Electronic Arts (EA)

Established player / 14,500 employees / post-acquisition integration and retention focus. Growth challenges span player acquisition, engagement metrics across live titles, and monetization optimization in a shifting console and mobile landscape. If you've shipped at scale and understand both AAA and live-ops economics, this is a different kind of growth seat.

About

In their own words

Electronic Arts is a company based in Redwood City (United States) founded in 1982 was acquired by Public Investment Fund in September 2025.. The company has 14,500 employees as of March 31, 2024. Electronic Arts has completed 24 acquisitions, including BioWare, Chillingo and Codemasters..

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  • Founders block with LinkedIn links
  • Employee testimonials and hiring process
  • Customer logos + press mentions
  • Featured open role with brand offset card